Quote:
Originally Posted by Gnomasz
The question is, how can I prepare myself to ask stuff like this during actual play? The only thing that comes to mind is go over prepared clues, the character sheets and rules and consider possible moves.
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In part it's experience. We sometimes decry player knowledge and feel characters should be able to do things the players are ignorant of. But a bit of player or GM knowledge of how investigations are done, how military special operations are prepared, and how crimes are planned and carried out helps enormously with knowing how to do things plausibly in-game.