Thread: Yrth technology
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Old 04-09-2008, 06:25 AM   #27
Phil Masters
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Join Date: Aug 2004
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Default Re: Yrth technology

Originally Posted by malloyd
The target is essentially a visual and storytelling style, and trying to justify logically what is and is not present, is largely an exercise in futility.
Not entirely untrue, frankly. The first part of the sentence is certainly on the money.

Originally Posted by malloyd
I really, really wish that it could have just been admitted and the effort to fake up "reasons" abandoned.
All geeky impulses aside - if you do that, you lose all coherence to a setting. With your last connection to logic severed, you float away on a breeze of vapid "Because it's KEWL!" glamour.

Maintaining a balance between style and cohesion is an art. I'm not saying we got it dead right, but we recognised the need to try.
Phil Masters
Creator of The Small Folk - Wainscot Urban Fantasy Roleplaying.
Discworld Roleplaying Game author, Transhuman Space Line Editor.
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