Thread: OGL licences?
View Single Post
Old 09-17-2019, 02:59 PM   #18
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: OGL licences?

Quote:
Originally Posted by philreed View Post
No new rules will be one of the biggest rules. This isn't about creating new spells, rules, and complexities for the game. This is about setting and story that work within the mechanics of the game.
There's a potentially problematic edge case here: an adventure wants to introduce an obstacle, opportunity, or similar for which there are no pre-existing rules. The adventure does have to say how you overcome the obstacle or exploit the opportunity, and that's a new rule (it can be a one-off, but then you have the problem of the same situation coming up in two different adventures and working differently).
__________________
My GURPS site and Blog.
Anthony is online now