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Originally Posted by David Johnston2
While I could certainly decide to make magic spell casting a routine and relatively unhazardous profession,
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Sure, but aren't we talking about a situation were it is supposed to be relatively safe profession. If you are complaining that nobody would be a professional enchanter or spell-caster because of the demons then there's a fundamental problem in your reasoning. Settings where every spell is dangerous aren't ones where spell-casting is a mundane job.
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I am under no obligation to do it any more than I'm under an obligation to make barnstorming or professional wrestling as safe as being an accountant.
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AFAICT the most common causes of death in pro-wrestling is heart failure, and car accidents, same as the general population. There is no way that pro-wrestling is more dangerous than any other kind of stage combat.
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Some jobs are just bloody dangerous. And if I want to make magic a chancy thing that people don't use casually at least without the right perks, then I think I'm consistent with both the rules and typical nonmagitech fantasy universe assumptions.
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Yes, but that wouldn't be a setting with NPC mage's casting dozens of spells a day.
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Note that magic has totally different rules for taking extra time than the mundane skills you reference do.
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It does? I did? I referenced job rolls actually. Jobs are all monthly rolls.
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Originally Posted by johndallman
Two orbiters lost in 135 launches indicates that it really wasn't at a commercial airliner level of reliability.
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Yes, but manned spacecraft are not at GURPS critical failure levels of failure, either.