Quote:
Originally Posted by sir_pudding
The same argument would indicate that 1-in-216 airliners suffer catastrophic failures, 1-in-216 nuclear reactors meltdown each month, 1-in-216 space shuttle launches ended in tragedy, 1-in-72 punches in MMA or Boxing strikes result in the catastrophic effects of a roll on the Critical Hit or Miss charts. Critical failure rules are clearly for dramatic results of adventuring uses of skills, not routine Monthly job rolls (and if you note the Job table gives much more manageable results for Criticals).
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It's an argument against using a so coarse-grained and so insufficiently curved roll mechanic as 3d6, because it obviously is woefully inadequate for simulation.