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Old 12-10-2009, 09:14 AM   #38
helbent4
 
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Join Date: Nov 2009
Location: Vancouver BC
Default Re: Car Wars 5e Vehicle Design

Quote:
Originally Posted by chaoticsyst3m View Post
Try pg. 100 of the CWC2 pdf - the last sentence of the FCE description.
Historical note: When FCEs were first introduced, it was a D4(!) hazard.

Like you, I've also been interested in finding Car Wars weapons and gadgets in the real world. I've done extensive research into the matter. GURPS High-Tech 4e really helps.

If you want a real world equivalent for an incendiary rocket, just pick your favorite incendiary agent and go with it. It doesn't matter which one you pick - they all work. Trust me, though...the long-duration heat and pressure wave produced by a thermobaric explosive = flame cloud.
Chaotic,

Ah, I see. The D2 is just from driving into the cloud, not from any shockwave. Still, quite nasty! I agree the FCE clearly seems to use some kind of thermobaric effect. I think you could have the incendiary rocket be thermobaric or phosphor, TPA, napalm or some other incendiary agent. Same agent/effect, different delivery system.

If there's one weapon that seems to fit the bill as a traditional flamethrower, it's the Flame Cloud Gas Streamer. It can be aimed, has a short range and can't be mounted on the front of the vehicle.

Tony

Last edited by helbent4; 12-10-2009 at 09:18 AM.
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