Re: Jet Spell cost question
OK! After discussion with my friendly neighborhood rules lawyer, I realize what was missing from my view of this. The first turn is spent casting, but does NOT count as the duration of the spell.
Turn 1: Cast spell, pay FP, Flame Jet erupts from your hand. Spell will NOW last for 1 second.
Turn 2: Attack with Jet. 1 second duration ends, decide to pay FP to maintain.
I knew it couldn't be the wonky double cost situation I thought it was.
Thank you all for being party to this discussion.
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