Quote:
Originally Posted by Donny Brook
I still think Sightlines should be Hard. You have no way to verify if you got it right until the rubber hits the road.
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But does that argue for making the skill hard, or for increasing the basic penalty? I'd prefer to increase the penalty.
Sightlines is an awesome idea -- I've never enforced that kind of play, but it sounds awesome. You may also want to make it a specialty of stealth.