View Single Post
Old 03-23-2010, 07:43 AM   #10
Gigermann
 
Gigermann's Avatar
 
Join Date: Jul 2009
Location: Oklahoma City
Default Re: GURPS Autoduel, Revised Timeline & Setting

Quote:
Originally Posted by charger450 View Post
Are you going to use 3rded VDR and Combat rules? Have your own system? Or do you (unlike me) understand how 4th wants us to pit cars against each other. And if so, do you have a system in mind to construct all the vehicles so they are consistent with one another?
ATM, I'm planning to use Car Wars for vehicle creation and "mapping" (been wanting to experiment with "squares" for GURPS), but using the basic GURPS 4e vehicle rules, with some tweaks, for handling them—haven't had any problems with it, thus far. Big question right now is whether or not to break up the GURPS rounds into Car Wars 5-Phases…haven't decided yet. I expect this will require some pre-game experimenting.
Gigermann is offline   Reply With Quote