Quote:
Originally Posted by cupbearer
What about just using a point for point cost as the basis of a technique penalty. for instance:
Extra Attack technique - defaults at -25 can be bought up to 0 penalty
grants an extra attack.
In this way you aren't getting rid of cost of the advantage but you are essentially give access to this ability without having to buy the advantage.
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Why would I take an Extra Attack technique at -25, when I could just take a Rapid Strike at -6?