Epic Pathfinder!
I've seen two posts in the last week asking about Epic Abilities for the Class and Faction introduced in Munchkin Pathfinder 2: Guns and Razzes. So let's post our House Rules for these Epic abilities. I'll go first.
Epic Gunslingers - True Grit: When fighting alone OR with a helper, you may discard two cards to gain a combat bonus equal to your level. (This replaces the Grit Ability)
Epic Razmiran Vision - Blessing of Razmir: You get a +1 combat bonus for every 500 gold pieces worth of items you have in play.
Still needs some playtesting. Blessing of Razmir originally gave a bonus for every 100 gold pieces, but when we played it that way, the bonus went crazy high too quickly. In response, I upped it to 500, but is that too high? Is 300 better?
Last edited by Nobunga; 09-26-2018 at 10:55 AM.
Reason: Fixing bad grammer and formatting
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