View Single Post
Old 09-21-2018, 11:53 PM   #3
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: Spirits Hearing Their Own Name

Quote:
Originally Posted by lugaid View Post
In GURPS Voodoo, one of the powers available to spirits is to hear their own name whenever it is "ritually invoked", with examples being a person remembering them at the graveside of the spirit's previous body, a sorcerous conjuration, or whatever. This seems like a very useful ability for a setting I have in mind, so I set about trying to figure out how to work it up in 4E terms. Unfortunately, it isn't obvious how that would work in game mechanics. Should I just label it a Perk and call it good, or am I missing something that would make the ability worth more than a single point?
It's a perk level Detect (see the Ghost template in GURPS Horror, p. 78 if you need a RAW example). If you're adding modifiers too it (and you likely should) it'll be worth a few points at most.

I created this for my own campaign (thought I may have modified it from another source, I can't remember anymore):

Name Invocation
You have a name by which you are known or that others know you as. When this name is said aloud by another sentient being (IQ 6+), you hear it automatically. With a Perception roll you can attempt to locate that person. Success indicates the location of the person that spoke your name and you may follow up with further Malediction-like abilities or spells. Failure means you get nothing, while a critical failure results in a “blind spot” – you can never “hear” that person speaking your name. Critical success allows you to buy the Super-Sympathy perk for the person who spoke your name if you wish. Use the following modifiers for your Perception roll:

Modifiers: -15 if your name was whispered; -10 if used casually or whispered with powerful emotion; -5 if the name was used with powerful emotion; -1 if your name was ritually invoked or spoken through a specific rhyme or verse. Add any levels of Acute Sense (Name Invocation) to your role. You may also add the higher of your ESP, Magery, or Telepathy Talent.
__________________
My Twitter
My w23 Stuff
My Blog

Latest GURPS Book: Dungeon Fantasy Denizens: Thieves
Latest TFT Book: The Sunken Library

Become a Patron!
Christopher R. Rice is offline   Reply With Quote