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Old 06-01-2016, 09:54 AM   #24
Join Date: Jul 2008
Default Re: Good ways to limit space travel?

Originally Posted by Fred Brackin View Post
Back of the envelope calculations say "no" but it's a close thing. Accelerating at half speed adds 15 days to the trip and accelerating at full speed and drifting adds 16.6.

I'd probably find 51 days at half G more comfortable than 17G days of 0G. I believe the plumbing would still work then and it absolutely would not work at 0G.
If your calculations are telling you that you can complete your trip faster while moving slower at every point along the way, there's something wrong with your calculations.

If your spaceships are not designed to function in freefall, you're going to have a very hard time parking them.
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
Ulzgoroth is offline   Reply With Quote