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Old 11-24-2011, 12:37 PM   #9
SCAR
 
Join Date: Oct 2004
Location: Yorkshire, UK
Default Re: The bell-curve for Luck

Rather than random sampling, you could have run all possible combinations of rolls. 3d6 have 216 possible combinations, which with 3 rolls is 10,077,696 total outcomes, just a little more than your 10 million random samples.
Or you could have just done the 16x16x16 actual result combinations with the probabilities of each outcome.
If I was near a computer I'd run it, but to be honest, your random sample is large enough to be close enough.
I have a feeling I did crunch some Luck variants a year or so ago, I'll maybe look that up tomorrow.
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