Applying additive modifications after multiplicative modifiers
I've been working through the Full edit window trying to find out how to add a +1 cost accessory perk to a power item without the +1 being multiplied by all the modifiers. No matter which value I change it seems to always apply them. Is there a way to separate these out within the same power or do I have to just list it as a separate advantage?
Thank You,
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Benundefined
Life has a funny way of making sure you decide to leave the party just a few minutes too late to avoid trouble.
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