View Single Post
Old 05-20-2015, 08:06 PM   #1
Crzyraccoon
 
Crzyraccoon's Avatar
 
Join Date: Aug 2013
Default TL11 and Species advantages

So I'm on my develop on a TL11 Space Oprea/Military I'm making playable alien species and I need to know, what archtypes or type of species will fit best in a TL11 setting, especally in combat?

The big, strong orc isn't going to be much useful when armor penetrating lasers fill the battlefield but a speedy raccoon will, or is that true?

I just don't want to create obscure unbalance and make every species playable.
__________________
I highly unrecommend choosing the following disadvantages;

No Sense of Humor [-10]
Crzyraccoon is offline   Reply With Quote