TL11 and Species advantages
So I'm on my develop on a TL11 Space Oprea/Military I'm making playable alien species and I need to know, what archtypes or type of species will fit best in a TL11 setting, especally in combat?
The big, strong orc isn't going to be much useful when armor penetrating lasers fill the battlefield but a speedy raccoon will, or is that true?
I just don't want to create obscure unbalance and make every species playable.
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