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Old 12-05-2017, 02:45 PM   #1
Sorenant
 
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Default Innate Attack: Fixed 2 damage cost?

Pyramid #60 p.31 has the following advantage as Sword of Pure Magic:
Quote:
Cutting Attack 2 points (Magical, -10%; Melee Attack, Reach 1, -25%; ST-Based, +100%; Thrusting Blade, +15%) [9]
Cutting Damage costs [7] per die. Apply the modifiers and you get 12.6 or [13] per die.
Partial Dices costa +-.3 dice per +-1 damage and .25 dice for 1 damage.
If I take the 1 damage and buy two levels, I get 13*.25*2=6.5 or [7]
If consider 0d +2 its 0.6 dices which gives 13*.6=7.8 or [8]

This similar question mentions that in Magic 2pts damage gets .75 multiplier but it also doesn't work here: 13*.75=9.75 or [10]

How did the author of the Pyramid come to [9]? Am I missing some ruling done in another book or Kromm posts?
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