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Old 10-10-2016, 04:28 PM   #27
Flyndaran
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Tech Level for a Fantasy Setting

I think that massive powered weapons like canons make star forts https://en.wikipedia.org/wiki/Star_fort more sensible than all the classic castle designs of the middle ages we usually picture.
Has anyone mentioned Dan Howard's wonderful Compact Castles game-generic supplement yet? It has the nitty gritty details for a small but varied group of real world fortifications.
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