I'm trying to post more of the older postings
Quote:
Originally Posted by warellis View Post
Sounds a little Sueish. The world line I mean.
As for ships having a limit of 18 months, does that mean a round trip of 54 light years (27 light years to and from somewhere) would take 18 months to complete?
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You have that right, about the light years they can safely travel. As for being sueish, If you're going to have interstellar adventures in a world that combines themes from Star Trek, 60's Superspy adventures, and sixties pop culture generally, you need some capacity and ability for the setting.
Note: You've got a much stronger USSR than our world ever faced. New alchemic technologies could radically reorder society quickly and traumatically. Psionics could get dangerously out of hand. And you could run into Aliens at any moment. Sure, the setting has it's ups, but the possibilities of adventure are there too.
Do all adventures require a post-apocalyptic wasteland?