Quote:
Originally Posted by larsdangly
The strength of TFT is that it came out of a pair of super well engineered board games, and when it was translated into a roleplaying game it didn't fundamentally change. That should remain the core idea behind any revisions that happen over the next year or three.
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So much gold in your posts, but really wanted to give this, in particular, a thumbs up. I truly believe that TFT (including Melee and Wizard alone) needs only a light polish and updated presentation. There's a reason it remains so fondly remembered and still played to this day. It is easy to learn, makes sense and plays fast and fun. It relies more on the players than extensive rules to bring role playing to the table, to whatever degree they're comfortable. All it really needs to broaden its audience is to be back in print.