Re: GURPS Powers: Divine Favor
I rather like this book. I just bought it and am almost finished building a Cleric with it for a Dungeon Fantasy game. I think he'll be quite excellent in-play, and will definitely feel different from any mages/etc we'll have, which I think is a very important thing in my opinion. It's pretty easy to turn a DF Cleric into a Divine-Favorified version, too - just knock him back a few IQ levels, toss out all his spells and Power Investiture, and run with it.
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