Re: Using FATE Core for a THS Campaign?
I haven't played much FATE, but what I have done doesn't make me optimistic about this. THS as I've played it has been largely about understanding the environment, and trying to figure out how to deal with it.
FATE seems very centred on the characters' ideas, backgrounds and other things that make up Aspects. It seems to be about making the world conform to the characters' dramatic tropes.
These don't seem highly compatible.
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