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Old 10-29-2015, 07:06 PM   #35
RyanW
 
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Join Date: Sep 2004
Location: Southeast NC
Default Re: How to cripple a WWII army

Okay, now that I have some time, I can give a little more detail and respond to a few of these.

When Hitler gave his Nero Decree in March 1945, instead of giving the authority to Speer (who historically subverted the order), he gives it to Himmler. Himmler talks it over with his people and the Ahnenerbe say they have exactly the solution. The resulting flood of demons are what I want to result in a scenario somewhat like Twilight 2000.

Since WWII gear is a significant part of the desired game, the "it all just quits working" ideas won't really work. But the idea of the oceans being quite dangerous would work nicely, the leviathan gives sea demons plenty of precedent. Plague and fire-and-brimstone (Volcano? Meteor?) would be perfectly reasonable for a mass die off. Demonically enthralled humans (zombies, minus the being dead part, in all but name) could be a threat.

The tricky part is coming up with a way to make it break an army, but give small groups a chance at survival.
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