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Old 03-19-2010, 04:46 AM   #8
davidtmoore
 
Join Date: Dec 2009
Default Re: John Constantine Hellblazer's Occult Powers in GURPS

High Thaumatology skill, high Occultism skill, lots of Allies/Ally Groups/Contacts/Contact Groups, and Ritual Path/Book Magic (possibly multiple styles, to represent a fairly eclectic study).

The only actual power he demonstrates, in GURPS terms, is Healing. You could add one or two minor physical or exotic advantages to reflect his demonic blood.
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