Quote:
Originally Posted by thrash
The problem is that delving per se doesn't provide much of what is traditionally considered plot to build a property around. Even in an episodic TV show, how could it be structured so that (a) each episode has a story, but (b) that story is not just the Defeat the Monster of the Week and Take Its Stuff? This is why the examples you mention use the dungeon crawl as an element in a larger story.
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Conversely sci-fi shows very often fit the theme of "shadowrunning" very well: plucky band of criminals/outlaws take missions against mega-corps, towns, rich people, criminal bands, etc; and end up basically 'dungeon crawling', just to a sci-fi theme.
Dark Matter, Killjoys, Firefly, Farscape, etc. Sure there is a bigger background plot going on, but those shows all felt to me like someone's space c-punk games turned into tv shows.