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Old 02-08-2015, 04:53 AM   #4
vicky_molokh
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Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: [Basic] Skill of the week: Diplomacy

I'm playing a Diplomacy-oriented character in Transhuman Space. Currently skill at 18, and I'm considering taking two more levels before the final showdown of the campaign. (I'm inclined not to, because I seem to be in urgent need of raising a few other skills.) So yeah, I consider the +2 at skill 20 to be a non-negligible thing, not some sort of rudiment from 3e.
I think it's the quintessential smooth operator skill.

Over the course of the campaign, I've been quite happy with the skill. It's been used to distract gun-threatening enemies, to convert enemies into allies and forge long-term alliances with them, and to get people to divulge their secrets (though the use of Elicitation that was bought up to Diplomacy+4).

In some ways, playing the Diplomacy 25+ (after all Reaction Modifiers) character pulling off epic feats of making friends out of enemies is cooler than playing a Guns 25 combat monster pulling off epic feats of making corpses out of enemies.
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