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Old 03-26-2019, 05:24 PM   #14
maximara
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Default Re: (DF) Minimum Points for a Dungeon Delver?

Quote:
Originally Posted by evileeyore View Post
I'm a firm believer in nothing less than 250, but people do not see it my way.
It all depends on what era of D&D one is trying to emulate. The oldest versions (OD&D, AD&D1 and 2) had characters so pathetic at low levels that a 50 point GURPS could do more. Magic-Users really sucked in those versions.

Quote:
Originally Posted by evileeyore View Post
Not really, but Anthony is not remiss in noting that that at low point levels casters really get the shaft in GURPS, where at point levels to let them thrive, non-casters often get to 'unspecialized' (as in they can stop being Johnny One-Skill).
This depends on what magic system one is using and the mana level of the world. Even at low levels a GURPS wizard will generally be in far better shape then his 1st level AD&D counterpart. And he won't be worrying about dying to ordinary house cats (the way HP and damage were figured this was very possible).

Last edited by maximara; 03-26-2019 at 05:29 PM.
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