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Old 09-20-2017, 08:33 PM   #26
roguebfl
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Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
Default Re: Our dwarves are different

These are my dwarves in GURPS mark up. the have a natural rock affinity

Racdeartháir (Dwarf) [40]

Attribute Modifiers: HT +1 [10].
Secondary Charactristics Modifiers: SM -1; Will+1 [5].
Advantages: Dark Vision [25]; Extended Lifespan 1 [2]; Rock Brother 1 [10]
Features: May have additional levels of Rock Brother talent.
Disadvantages: Hidebound (Except for Stone and Metal related Art and Engineering) [-2]; Intolerance (Racmáistir) [-5]; Stubbornness [-5].

Rock Brother† Talent [10/level]
Innate understanding of the properties of Earth.
Skills: Architecture, Armory (Body Armor), Artist(Sculpting), Climbing (Rock), Connoisseur (Stone and Metal items), Engineer(Mining), Geology, Jeweler, Masonry, Metallurgy, Prospecting, Smith)

Modhcloch [4]

Skills: Axe/Mace, Two Handed Axe/Mace, Savoir-Faire (Dojo).
Techniques: Feint (Axe/Mace); Feint (Two-Handed Axe/Mace);Hook (Axe/Mace); Hook (Two-Handed Axe/Mace); Retain Weapon (Axe/Mace); Retain Weapon (Two Handed Axe/Mace); Sweep (Two-Handed Axe/Mace); Targeted Attack (Axe/Mace Swing/Leg).
Cinematic Skills: Breaking Blow; Immovable Stance; Kiai; Power Blow.
Cinematic Techniques: Timed Defense (Axe/Mace)
Perks: Grip Mastery (Axe/Mace); Grip Mastery (Two Handed Axe/Mace); Sure-Footed (Uneven); Teamwork (Modhcloch).

Optional Traits
Advantages: Combat Reflexes; Fit.
Skills: Polearm; Shield; Tactics; Thrown Weapon (Axe/Mace).

Axes's and picks are the primary weapons, without her mining adapted weapons being common

Racmáistir (Deep Dwarf) [22]

Attribute Modifiers: ST +1 [10]; HT +1 [10].
Secondary Charactristics Modifiers: SM -1; Will+1 [5].
Advantages: Dark Vision(Color) [30]; Extended Lifespan 1 [2]; Resistant to Poison (+3) [5]; Rock Brother 1 [10]
Features: May have additional levels of Rock Brother talent.
Disadvantages: Fanaticism (Clan) [-15] ;Hidebound [-5]; Intolerance (Racdeartháir) [-5]; Light Sentitvity 5 [-5] Stubbornness [-5]; Xenophobia [-15].

Ardcheannascloch [5]

Skills:Crossbow, Polearm, Savoir-Faire (Dojo), Shield.
Techniques: Disarming (Polearm); Feint (Polearm); Hook (Polearm); Retain Weapon (Polearm); Sweep (Polearm); Targeted Attack (Polearm Swing/Leg). Targeted Attack (Polearm Swing/Vitals); Targeted Attack (Polearm Thrust/Vitals).
Cinematic Skills: Breaking Blow; Immovable Stance; Kiai; Power Blow.
Cinematic Techniques: Timed Defense (Polearm)
Perks: Grip Mastery (Polehammer or Dualing Polehammer); Shield-Wall Training; Sure-Footed (Uneven); Teamwork (Ardcheannascloch).

Optional Traits
Advantages: Combat Reflexes; Fit.
Skills: Axe/Mace; Tactics.

The Front line uses large shield/dueling pollhammer or crossbow with the second and third rank using the longer pollhammers.
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