Quote:
Originally Posted by Kromm
Modern CRPGs and MMORPGs.
Most new blood to tabletop gaming comes from that world; many moldy oldies like me spend time there. In that context, equipment is as much a part of your character "build" as your innate abilities are, and while some such games have items degrade and need maintenance, few outright take gear away – and those that do only ever do so temporarily.
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They are also used to items being very disposable. I think this may even have had some roots in the RPGA when people used to trade magical items with one another. It had the benefit of creating a community, but with the caveat that magic became much more mundane.