Re: GURPS Magic: Death Spells
So most of these spells are Magery 3, and have a die limit on casting - like, Doomtouch being 1-8d.
Do higher levels of Magery affect these normally? Magery 6 allows Doomtouch 1-11d?
I'd say yes, because if you have Magery 6 and death spells in your game, you clearly want bodies stacked up high and wide. But I just wanted to make sure of the authorial intent here.
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