View Single Post
Old 06-14-2018, 06:46 PM   #8
Ogre Line Editor
wolf90's Avatar
Join Date: Jun 2010
Default Re: What are the compelling elements?

Originally Posted by Mack_JB View Post
Which ever direction it heads, I was trying more for a "what sorts of fiction would lead to new game ideas" or vice-versa. Fiction drives the game, game drives the fiction?

For example the Pittsburgh scenario in Ogrezine is good one. Take a known place, overlay a story, then see what the game does there.
Exactly this.

Good game concepts flounder without a backstory. And good fiction is entertaining, but without game concepts, it doesn't advance the game much. But when you put the two together, something magical can happen!

Proud sponsor of Ogre KS $4.5k Sheet #3 - Bringing the Vatican Guard, a Tiger-striped mercenary unit, and of course pink GEVs, to a game near you! Orders may be placed here.
wolf90 is offline   Reply With Quote