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Old 06-14-2018, 12:00 PM   #4
Mack_JB
 
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Join Date: Oct 2014
Location: St. Louis, Missouri
Default Re: What are the compelling elements?

Which ever direction it heads, I was trying more for a "what sorts of fiction would lead to new game ideas" or vice-versa. Fiction drives the game, game drives the fiction?

For example the Pittsburgh scenario in Ogrezine is good one. Take a known place, overlay a story, then see what the game does there.
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