Re: [Space] Mapping Large Flat Areas
One problem that I see is that you can have locations overlapping in hyperspace that are hundreds of ly apart in normal space. For example, star A and star B are 141 ly from Earth and are 200 ly apart from each other, but star A is directly above star B. On a two dimensional system, they overlap, meaning that it should be easier to travel from Star A to Star B than from Earth to either (just going by real world distance is still a 3D system).
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