View Single Post
Old 06-11-2008, 12:16 PM   #32
trooper6
 
Join Date: Sep 2004
Location: Medford, MA
Default Re: How important is combat to your game.

I just want to say that action =/= combat. At least for me.

The games I've been in that haven't have lots of combat in them have been very exciting. And in the games that have had combat in them, often the most exciting things haven't been the combat.

Some exciting things that aren't combat--

-Air/Raft Racing.
-Trying to follow someone/sneaking around without being caught.
-Trying to save the life of a person you were questioning when they took a poison pill in order to avoid detection.
-Trying to escape from Singapore before the Triads find you.
-While testifying at a Grand Conclave, trying to work the evidence so that the Terrans don't lose trade status with the Vilani, and your ship doesn't get majorly screwed over...you do this with shocking revelations!
-At the Grand Ball, trying to out dance you parter (who is also a dangerous agent), so you can lead them closer to your allies on the dance floor (so you can scan to see if the dance partner has a bomb), while the dance partner tries to lead you closer to the planetary governor (but for what reason?!).
-Making a rival look bad through social cutting or through outright framing.
-Programming the autopilot on new hot rod you acquired to fly the bomb into the atmosphere, thus saving everyone!
-Seduction, Dancing and Singing!

So much fun and excitement can happen with out fists or bullets flying.
trooper6 is offline   Reply With Quote