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Old 06-27-2017, 08:07 PM   #14
ericthered
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Join Date: Mar 2012
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Default Re: [Basic] Advantage of the Week (#45): Duplication

The unkillable thing is interesting: I hadn't thought of it that way. Its a good way to ensure you have no "original". Though I find the most common number of dupes is one.

Duplicates in general aren't common in fiction. I think I most often use duplicate for things that aren't really duplicates, but the ability to treat a location as though you were present. One example is an eye that floats around and allows a wizard to look and cast through it. (inspired by a video game).

You can do it with powers through high range and accessibility limitations, but its very expensive for the mediocre return you get. If you build it as a dupe, you get a reasonable price for the ability, and you don't have to recalculate everything every time you want to add another casting point or increase your abilities.
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