View Single Post
Old 02-17-2016, 05:06 PM   #40
Racer
 
Join Date: Jan 2006
Location: London, UK
Default Re: Combat Garage Update

Okay I'll leave the EPC questions/problems for the time being - apart from noting I got a very strange result when I added one EPC to a Super PP in a Pickup ...

Other things I've noticed .

1 : As it is now , you cannot have asymmetrical placings of Hubs and Guards . Many Arena 'wall hugger' designs have heavy hubs+guards on Arena facing side & light ones/fakes on wall facing side . Not such a problem for Road vehicles , but it's a useful option none the less . [Edit] This was pointed out on page 1 of this thread - sorry I missed that post .

2 : Using the UACFH setting , Dual Weapon Magazines don't seem available ? I might have missed something ?

3 : Also under UACFH or ADQ errata , Vehicular Shotgun's can use Anti Personnel Ammo . I noticed this when trying to recreate my favourite 'Ped Killer' Trike design .

4 : I'll have to double check this when I have better phone signal , but it seems very hard or impossible to place Component Armour around both a Driver and Passenger together ? Combat Garage unfortunately then crashed & couldn't check my design once saved . I'll try again later .

5 : Again I'll have to double check , but I don't think it's possible to put Component Armour a whole Cargo Area or Passenger Compartment . This is an extremely handy option for small or budget transport vehicles - and for VIPs in executive ones as well .

I'll post again I can confirm on these .
__________________
Five Gauss Guns on a Camper !!!
The Resident Brit .

Last edited by Racer; 02-17-2016 at 07:46 PM.
Racer is offline   Reply With Quote