Quote:
Originally Posted by Stone Dog
Maybe an equivalent level of illumination for every X number of dice? I think an 18d fireball should be pretty hard to look at.
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I wouldn't want to make "I carry a fully charged fireball" able to blind people and kill vampires, or make it a no-brainer alternative to Continual Light, or make it totally incompatible with stealth.
I also personally don't envision them in their held state to be especially bright (but rather they flare when fired), or that damage effects brightness much (hotter flames aren't necessarily brighter in the visual spectrum).
"As a candle, regardless of damage" seems to be fairest, IMO.