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Old 06-13-2018, 01:40 PM   #98
ak_aramis
 
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Join Date: May 2010
Location: Alsea, OR
Default Re: Fantasy Trip Glitches, Contradictions, Ambiguities

Quote:
Originally Posted by tbeard1999 View Post
Replace the “add dice as difficulty increases” mechanic with modifiers.
Please DO NOT... The dice by difficulty is the biggest, and for a good many, best, conceptual difference between GURPS and TFT.

If anything, I'd prefer to see modifiers stripped down a bit and replaced with extra dice.
Quote:
Originally Posted by tbeard1999 View Post
Define experience costs in terms of extra attribute points. This keeps races that start with fewer points but considerable innate advantages (i.e., filthy hobbits) from dominating the game.
That one I agree with.
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