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Old 06-13-2018, 01:21 PM   #97
michaeltaylor
 
Join Date: May 2016
Default Re: Fantasy Trip Glitches, Contradictions, Ambiguities

Quote:
Originally Posted by tbeard1999 View Post
Replace the “add dice as difficulty increases” mechanic with modifiers.

Consider some limit on the amount of ST that can be used in missile spells. If you think that such a limit is appropriate, increase the cost rather than impose an absolute limit. I.e., it takes 2 ST per extra die over 5 dice or somesuch.

Revise death and dying so a character does not die at ST 0.

Should wizards really die if ST drops to zero from spellcasting?
To me, these all fall into the "If it aint broke, don't fix it." bucket.
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