Re: GCA and Dungeon Fantasy RPG
If you look at taking a combination from Martial Arts using GCA, you'll see how complex a Trademark Move would have to be to support what's all actually included in that advantage.
I think the idea of describing the move in notes is the best solution, as Colarmel suggested. It's probably too complex to create a builder that isn't too complex itself.
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23.
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