View Single Post
Old 09-08-2010, 02:40 PM   #40
PK
 
PK's Avatar
 
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
Default Re: Blunt Trauma and Skulls

Quote:
Originally Posted by jacobmuller View Post
Yes and No
either:
innate DR stops Blunt Trauma Injury;
or
it doesn't. B378 because "Damage Resistance (DR) rates the degree of protection [snip] against damage." "Subtract DR from basic damage." B379: "injury due to blunt trauma [snip] is actual injury, not basic damage."

A character wearing leather and TL5 Chainmail (DR9/5*) is clubbed for 5 damage; 1 point of Blunt Trauma if it's his body or limbs. Would his Skull stop it?
It doesn't. DR cannot stop injury. There is no ambiguity about this.

By definition, injury is after DR. DR stops damage, which is why its name is "Damage Resistance" (not "injury Resistance").

By the time you're applying blunt trauma injury, DR is no longer part of the equation.
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ)

MyGURPS: My house rules and GURPS resources.

#SJGamesLive: I answered questions about GURPS After the End and more!
{Watch Video} - {Read Transcript}
PK is offline   Reply With Quote