Quote:
Originally Posted by Gollum
Thank you very much for that clear answer, Anthony. Indeed, I had a problem with feints in GURPS. Not an understanding problem. But a problem of reality (what I learn in my dojo) vs GURPS rules: the feints I learn in karate as well as in kobudo don't let to the foe the least opportunity to attack between the feint and the true attack. Thanks to your post, I know understand that they actually do correspond to All out Attack (double: feint+attack) rather than more ordinary GURPS feints (feint during one turn and attack during the following one).
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Or to Deceptive Attack or Set-Up Attack. I think Feint is a hard thing to relate to anything in real life, especially since Deceptive Attack was introduced.