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Old 10-02-2014, 11:27 AM   #7
Mike Wightman
 
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Join Date: Aug 2004
Default Re: Advice for Interstellar Wars

I think just about every CT adventure or double adventure could have the serial numbers filed off and adapted to the ISW setting.

The ones I can think of that would lead to exploration and discovery:

Kinunir (what made the asteroid belt and why is there anti-matter in it), Research Station Gamma (just make it a Vilani research installation), Shadows, Annic Nova, Death Station, Signal GK - they can all be adapted and reveal mopre of the hidden secrets you wish to have in your Traveller campaign.
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