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Old 01-11-2015, 11:13 AM   #8
malloyd
 
Join Date: Jun 2006
Default Re: [Basic] Skill of the week: Current Affairs

Quote:
Originally Posted by whswhs View Post
In GURPS Fantasy I proposed a modification of Current Affairs for low-tech societies with slower communication: for any specialization other than one's local community, the update cycle is one week rather than one day. I think without some such modification the skill becomes pretty much meaningless before the printing press.
I don't understand that modifier in the first place.

Presumably if the current adventure relevant news didn't break before the last time you had access to the media, you have no chance. And if it did, any time modifiers would be for how long ago it was news, and not how long it has been since you had access to stuff that had nothing to do with the topic at all but happened to be current.
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