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Translating the concept of HP from D&D (and the like) to GURPS
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08-23-2019, 07:47 PM
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Anthony
Join Date: Feb 2005
Location: Berkeley, CA
Re: Translating the concept of HP from D&D (and the like) to GURPS
Quote:
Originally Posted by
maximara
Even then at 6 seconds it is insanely slow by GURPS standards.
Though GURPS is insanely fast by the standards of most games, and you need a bunch of tricks to extend combat to actually realistic time scales.
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