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Old 06-12-2018, 05:28 PM   #37
tbeard1999
 
Join Date: May 2013
Location: Tyler, Texas
Default Re: Experience Points

Quote:
Originally Posted by Anthony View Post
I'd probably just make the cost of additional stat points depend on your total stat points, without any encouragement to round out 'dump' stats, concern about being hyper specialized, or specific cap on improvement. If dump stats are a problem, rebalance stats so being hyper focused is not all that valuable.
Personally, I couldn’t care less about “dump stats”. I have no problem with fighters emphasizing ST and DX (at the expense of IQ) and wizards IQ and DX (at the expense of ST)*. Or with rogues really needing DX and moderate ST and IQ.

I certainly wouldn’t foul up a game system just to encourage players to take minimum stats of 9 or 10.

*Although we never had the Conan the wizard problem, the new mana rules and limiting figures to 40 points pretty much makes Conan the wizard unlikely, I think.
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