Quote:
Originally Posted by David L Pulver
- Mages and ST: There's something to be said for the elegant rules as written, but allowing mages to buy an "magical energy" talent (every point spent on it gives you 3 points) or some such can avoid Conan the High ST Mage. If doing so, however, suggest capping missile spells at 3d maximum...
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I actually built that into my setting, called everyone a Spirit so high ST and weakening yourself to cast spells made a certain kind of sense.