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Old 11-08-2011, 04:04 PM   #37
vicky_molokh
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Join Date: Mar 2006
Location: Kyv, Ukraine
Default Re: Spaceships: Chance of a space combat aid. But is there a need? 2D or 3D?

Features Currently Worked On (most likely to be implemented next):
  • 'Altitude lines' - lines drawn from the grid to the ship to make its 3D position more obvious (almost done, just need to make sure they always update).
  • Vector triangle - a triangular 3D helper for visualizing vector position and 3D angle relative to ship (not visible in 2D mode due to having zero height).
  • Target lines (actually trivial/almost done, but require the targeting interface to be of use outside a dev/debug assembly).
  • Alternate square grid for Rogue Trader.
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