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Old 06-22-2013, 11:04 AM   #66
Ze'Manel Cunha
 
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Join Date: Jan 2005
Location: Stuttgart, Germany
Default Re: [HT][TS]Tactics for realistic suppressors

Quote:
Originally Posted by Icelander View Post
For that matter, realistically, you never know that they've bled to death. You hold on at least 30 seconds and up to 2 minutes so that you can be reasonably certain that the sentry is securely unconscious at the very least.
Realistically, people drop, fully unconscious, due to any loss of blood pressure to the brain.

A typical blood choke knocks someone completely out in 3-6 seconds, depending on how well it's applied.

A throat slash which severs wind pipe and carotid arteries will drop any sentry unconscious in under a second, and the wind pipe slash makes them unable to speak while they bleed out unconsciously.

A thrust to the base of the brain through the spine, paralyses and drops the sentry unconscious, while he bleeds out.


The sentry suffers Total Surprise and in most cases gets an AoA Double by the attacker who grapples and attacks on the same turn.
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