View Single Post
Old 01-30-2013, 07:31 AM   #6
MunchkinMan
 
MunchkinMan's Avatar
 
Join Date: Aug 2004
Location: Macungie, PA
Default Re: Wandering Monster being used when Running Away or after Wizard's Charm

Quote:
Originally Posted by Blazinjsin View Post
That is correct
This one has come up quite a bit, so we put it in the FAQ a few years back. It's actually mentioned twice, in Important Clarification #3, and with this question:

Quote:
Originally Posted by The FAQ
Q. Some cards say they automatically defeat a certain type of Monster (like the Potion of Halitosis and the Floating Nose, or the Churninator and Level 1 monsters). Can anyone interfere with this? Can anyone play a Wandering Monster?
A. You may have automatically defeated the monster in question, but your fellow munchkins still have a reasonable time to respond. They probably cannot do anything to help the now-defeated monster, but they can still wander in a new one for you to fight. (But if the monster had special "bring in a friend" rules, such as Undead and Bats, you cannot use those rules, because the original monster is no longer there.)
__________________
Erik D. Zane
Munchkin NetRep -- munchkin@sjgames.com
MiB #1029
MunchkinMan is offline   Reply With Quote